creative industries

Mash Mob Trailer Project – Visual development and character design

After showing our scripts to Jude he has asked us to focus on visual development and the look of both the 3D scenes in the doctor’s office and the more experimental 2D dream sequence. Jude also suggested that we try and divide up the work so that one person will have more control over one… Continue reading Mash Mob Trailer Project – Visual development and character design

life drawing

Life Drawing Work Week 10 – Character Design and the 12 Principles of Animation

I was having difficulty with the character design I was using in these posts – although the proportions and masculine shapes made the design easy to adapt Robert’s poses in life drawing class, the design is overall kind of unwieldy and gave me a lot of trouble when it came to demonstrating animation principles. Even drawing a simple… Continue reading Life Drawing Work Week 10 – Character Design and the 12 Principles of Animation

life drawing

Life Drawing Work Week 2 – A Model Student

Pinocchio Head Rotation Homework: Pinocchio’s Character Model Sheets – An extra design sheet I looked up, featuring a slightly older version of Pinocchio’s design which was helpful in drawing the rotation nonetheless: Some other model sheets we were given to look at- design sheets from Disney’s Hercules, short films such as Presto and PaperMan, as… Continue reading Life Drawing Work Week 2 – A Model Student