animation strategies

Animation Strategies – Walk Cycle and Body Mechanics Animations (Final)

Walk Cycle The final version of my first walk cycle. I am not completely happy with it, as the arms are held at a strange angle and the knees bend too much and pop unnaturally in places, but with the way this rig works it was too tricky to try and get them to look… Continue reading Animation Strategies – Walk Cycle and Body Mechanics Animations (Final)

life drawing

Life Drawing Work Week 10 – Character Design and the 12 Principles of Animation

I was having difficulty with the character design I was using in these posts – although the proportions and masculine shapes made the design easy to adapt Robert’s poses in life drawing class, the design is overall kind of unwieldy and gave me a lot of trouble when it came to demonstrating animation principles. Even drawing a simple… Continue reading Life Drawing Work Week 10 – Character Design and the 12 Principles of Animation