animated short

‘Man vs Nature’ (Bravery) – 3D Previs, Modelling and Rigging

3D Previs Erinn and I put together a 3D previs version of our animatic, where we worked to really nail down the layout of the environment and the timing of the action. The two shots below are effectively the buildup of the joke, the pause right before the punchline, the moment where the tension of… Continue reading ‘Man vs Nature’ (Bravery) – 3D Previs, Modelling and Rigging

animated short

Animated Short – ‘Bravery’ – Initial Ideas, Concepts and Animatics

TEAMMATES: Erinn Morrow, Sarah Lenaghan, Bradley Lyness For this project we were given a lot of freedom as long as our animated short was 30-40 seconds long and created around the theme ‘bravery’. We came up with an idea we all liked quite early on, a sort of slapstick comedy about a macho man acting… Continue reading Animated Short – ‘Bravery’ – Initial Ideas, Concepts and Animatics

animation strategies

Animation Strategies – Walk Cycle and Body Mechanics Animations (Final)

Walk Cycle The final version of my first walk cycle. I am not completely happy with it, as the arms are held at a strange angle and the knees bend too much and pop unnaturally in places, but with the way this rig works it was too tricky to try and get them to look… Continue reading Animation Strategies – Walk Cycle and Body Mechanics Animations (Final)

animation strategies

UV Mapping

Research How to UV Map and Texture a table in Maya 2015 (Mike Hermes, 2015) UV Mapping Basics in Maya 2017 (Mike Hermes, 2016) Maya 2018 UV Toolkit Review (Steven Roselle, 2017) UV Mapping fastest easiest way Maya 2018 (Malcom Andrieshyn, 2017) http://www.cgsociety.org/news/article/2841/6-tips-to-improve-your-uv-mapping-workflow  Textures and Design  I wanted to use my Photoshop skills to make… Continue reading UV Mapping